Publisher:ISCCAC
Fangyu Liu, Songping Yu, Ju Li, Zhiyong Yang
Zhiyong Yang
May 30, 2025
“Panimation”(Pan-Animation), Digital art, Digital aesthetics, Sports development.
In the era of rapid development of digital science and technology, with the concept of “Panimation” as the perspective, through the “Panimation”, the authors extend it to the AIGC, digital twins, digital games, virtual reality, meta-universe and other related fields of digital art, and in-depth study of the opportunities for the empowerment of digital art on the development of sports. They have studied in-depth the opportunities for digital art to empower sports development. This expansion makes digital art no longer be limited to the traditional animation field, but cover multiple industries that create the “illusion of movement”, forming a new category of “Panimation”. The in-depth analysis of the relationship between the new digital art form under the concept of “Pan-Animation” and the development of sports in China aims to inject new vitality and innovative power into Chinese sports. Digital art is not only a fusion of technology, but also a collision of cultures. Through this cultural feast, it is expected to open up a unique path for Chinese sports and lead it to a new height in the digital era.
© 2025, the Authors. Published by ISCCAC
This is an open access article distributed under the CC BY-NC license