Publisher:ISCCAC
Baihui Yin, Xiaocong Xi
Baihui Yin
26, March 2024
Virtual reality technology, Digital media technology, Blended teaching.
Virtual reality (including augmented reality and mixed reality), as an important frontier direction of the new generation of information technology, has received support from relevant national departments and developed rapidly. Many digital media technology majors in application-oriented undergraduate colleges and universities have offered courses related to "Virtual Reality Technology" to cultivate applied talents in the field of virtual reality. Aiming at solving the problems existing in virtual reality courses for digital media technology majors, and based on years of practice, the article has explored a "five step, four integration, and three characterizations" blended teaching model of implementing a seamless five step connection of "online self-learning, independent practice, classroom research and learning, internalization reflection, and personalized learning" through the combination of online and offline, constructing a four integration teaching content of "competition-education integration, skill-art integration, integration of ideology and politics with project, and production-education integration", and cultivating applied talents with "knowledge compounding, ability engineering, and faith firming", and designed a "multi-stage + multi-dimensional + multi-subject" score evaluation method to continuously deepen curriculum teaching reform.
© 2024, the Authors. Published by ISCCAC
This is an open access article distributed under the CC BY-NC license